Life
Fighters » Sword | Axe | Spear | Enhance | Grapple | Shield | Reserve | Finesse | Garment | Common
Rogue » Longbow | ShadowBlade | Snipe | Eagle Eye | Avatar | Assault | Mantle | Common
Mages » Life | Wraith | Chaos | Earth | Curse | Meditate | Hit | Staff Hit | Vestment | Common
Producers » Weapon | Armor | Sew | Technics | Cook
Life
Spells
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Shock Wave Level 1 - 24 |
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Basic single Life magic attack |
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Cure Spell Level 1 - 22 |
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Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 50% of the target's max HP |
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Silver Shield Level 1 - 64 |
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Increase the resistance to melee damage within the effective time |
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Life Blessing Level 14 - 54 |
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Increase the upper limit of HP within the effective time |
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Dawn Shield Level 4 - 68 |
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Increase the resistance to spell damage within the effective time |
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Aurora Wings Level 8 - 48 |
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Increase the melee dodge rate ability within the effective time |
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Vigor Blessing Level 44 - 84 |
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Increase melee damage ability within the effective time |
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Halo Strike Level 20 - 44 |
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Spell to attack a single target. |
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Binding Level 16 - 56 |
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Slows the speed of a target within the effective time |
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Revival Level 24 - 96 |
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Revives death, effect 1 |
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Protection Spell Level 52 - 92 |
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Increase the resistance to attacks on the heart |
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Heart Hit Level 40 - 64 |
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Spell to attack a single target. |
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Holy Eyes Level 48 - 80 |
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Increase shooting rate within the effective time |
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Angel's Light Level 32 - 64 |
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AOE. Damage to targets all around |
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Heart Beat Level 36 - 60 |
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Decreases Soul and Melee Critical rate. |
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Angel's Tears Level 10 - 50 |
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Restores the target's HP quickly. The amount of HP restored is based on the caster's spell attack and is capped at 70% of the target's max HP |
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Aurora Trap Level 60 - 92 |
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AOE. Hurts enemies at a targeted place |
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Mighty Cure Level 28 - 60 |
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Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 80% of the target's max HP |
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Heavenly Hammer Level 70 - 94 |
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Attacks a single target. A heavenly hammer strikes the enemy. |
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Energy Light Level 74 - 98 |
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Restores the friends' HP in range |
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Cross Trial Level 80 - 112 |
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AOE Exposes an enemy to the light of the Cross whereupon they receive judgement healing the caster and leave them feeling dizz |
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Hurt Recovery Level 100 - 148 |
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When the target was attacked by a Critical Strike, certain damage caused by the attack will be recovered within the effective time |
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Punishing Shield Level 68 - 116 |
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Increases defence ability and rebounds the attacking spell when being attacked within the effective time. Limited to 10 uses |
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Dazzling Burst Level 108 - 140 |
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Calls down scorching rays of light from the sky. Explodes in front of the caster, causing damage to enemies nearby. |
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Deific Rebuke Level 130 - 162 |
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The clouds part to allow a brilliant and searing ray of light to scorch the target. |
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Divine Healing Level 119 - 155 |
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The holy power provides protection and life. It can relive the dead body, |
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Divine Freeze Level 60 - 140 |
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A powerful beam of holy light removes negative effects, heals over time, silences the caster and makes them immune to damage. Lasts %1 |
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Glorify Level 126 - 158 |
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Enshrouds nearby allies in a dome of holy light, increasing max HP and negates physical and magic damage. Effect lasts for %1 |
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Divine Charge Level 145 - 177 |
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Ranged area of effect magic, divine rhythm will surround the target, the rhythm will instantly shift into a high-pitch sound to cause damage |
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Celestial Heal Level 133 - 165 |
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Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 80% of the target's max HP |
Details
Shock Wave |
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Basic single Life magic attack |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 1 | 0.5 sec | none | 0.5 sec | 12 | 200 |
2 | 6 | 0.5 sec | none | 0.6 sec | 12 | 200 |
3 | 12 | 0.5 sec | none | 0.7 sec | 12 | 200 |
4 | 18 | 0.5 sec | none | 0.8 sec | 12 | 200 |
5 | 24 | 0.5 sec | none | 1 sec | 12 | 200 |
MP used | Damage |
---|---|
8 | 34 - 42 (38) |
10 | 47 - 57 (52) |
12 | 58 - 70 (64) |
16 | 68 - 84 (76) |
19 | 117 - 139 (128) |
Cure Spell |
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Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 50% of the target's max HP |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 1 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
2 | 4 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
3 | 10 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
4 | 16 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
5 | 22 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
MP used |
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14 |
18 |
25 |
34 |
43 |
Base Heal | Magic Attack Heal Bonus | Max Heal Limit |
---|---|---|
157 | 10% | 50% |
198 | 10% | 50% |
286 | 10% | 50% |
382 | 10% | 50% |
669 | 10% | 50% |
Silver Shield |
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Increase the resistance to melee damage within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 1 | 1 sec | 0.8 sec | 1 sec | 12 | 28 |
2 | 16 | 1 sec | 0.8 sec | 1 sec | 12 | 28 |
3 | 32 | 1 sec | 0.8 sec | 1 sec | 12 | 28 |
4 | 48 | 1 sec | 0.8 sec | 1 sec | 12 | 28 |
5 | 64 | 1 sec | 0.8 sec | 1 sec | 12 | 28 |
MP used | Physical Defense | Duration |
---|---|---|
17 | 5% | 1 hour |
31 | 10% | 1 hour |
49 | 13% | 1 hour |
68 | 15% | 1 hour |
88 | 20% | 1 hour |
Life Blessing |
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Increase the upper limit of HP within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 14 | 1 sec | 0.8 sec | 1 sec | 12 | 1 |
2 | 24 | 1 sec | 0.8 sec | 1 sec | 12 | 1 |
3 | 34 | 1 sec | 0.8 sec | 1 sec | 12 | 1 |
4 | 44 | 1 sec | 0.8 sec | 1 sec | 12 | 1 |
5 | 54 | 1 sec | 0.8 sec | 1 sec | 12 | 1 |
MP used | Max HP Limit | Duration |
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133 | 200 | 1 hour |
198 | 500 | 1 hour |
268 | 1000 | 1 hour |
343 | 2000 | 1 hour |
422 | 3000 | 1 hour |
Dawn Shield |
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Increase the resistance to spell damage within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 4 | 1 sec | 0.8 sec | 1 sec | 12 | 29 |
2 | 20 | 1 sec | 0.8 sec | 1 sec | 12 | 29 |
3 | 36 | 1 sec | 0.8 sec | 1 sec | 12 | 29 |
4 | 52 | 1 sec | 0.8 sec | 1 sec | 12 | 29 |
5 | 68 | 1 sec | 0.8 sec | 1 sec | 12 | 29 |
MP used | Magic Defense | Duration |
---|---|---|
23 | 5% | 1 hour |
40 | 10% | 1 hour |
58 | 13% | 1 hour |
77 | 15% | 1 hour |
98 | 20% | 1 hour |
Aurora Wings |
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Increase the melee dodge rate ability within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 8 | 1 sec | 0.8 sec | 1 sec | 12 | 103 |
2 | 18 | 1 sec | 0.8 sec | 1 sec | 12 | 103 |
3 | 28 | 1 sec | 0.8 sec | 1 sec | 12 | 103 |
4 | 38 | 1 sec | 0.8 sec | 1 sec | 12 | 103 |
5 | 48 | 1 sec | 0.8 sec | 1 sec | 12 | 103 |
MP used | Agility % | Duration |
---|---|---|
31 | 7% | 1 hour |
53 | 8% | 1 hour |
77 | 9% | 1 hour |
103 | 10% | 1 hour |
130 | 15% | 1 hour |
Vigor Blessing |
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Increase melee damage ability within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 44 | 1 sec | 0.8 sec | 1 sec | 12 | 26 |
2 | 54 | 1 sec | 0.8 sec | 1 sec | 12 | 26 |
3 | 64 | 1 sec | 0.8 sec | 1 sec | 12 | 26 |
4 | 74 | 1 sec | 0.8 sec | 1 sec | 12 | 26 |
5 | 84 | 1 sec | 0.8 sec | 1 sec | 12 | 26 |
MP used | Physical Attack | Duration |
---|---|---|
119 | 7% | 1 hour |
146 | 8% | 1 hour |
175 | 9% | 1 hour |
204 | 10% | 1 hour |
235 | 15% | 1 hour |
Halo Strike |
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Spell to attack a single target. |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 20 | 0.5 sec | none | 1 sec | 12 | 200 |
2 | 26 | 0.5 sec | none | 1 sec | 12 | 200 |
3 | 32 | 0.5 sec | none | 1 sec | 12 | 200 |
4 | 38 | 0.5 sec | none | 1 sec | 12 | 200 |
5 | 44 | 0.5 sec | none | 1 sec | 12 | 200 |
MP used | Damage |
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20 | 81 - 99 (90) |
22 | 90 - 110 (100) |
25 | 97 - 119 (108) |
27 | 107 - 129 (118) |
29 | 149 - 171 (160) |
Binding |
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Slows the speed of a target within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 16 | 0.5 sec | 0.8 sec | 5 sec | 12 | 128 |
2 | 26 | 0.5 sec | 0.8 sec | 5 sec | 12 | 128 |
3 | 36 | 0.5 sec | 0.8 sec | 5 sec | 12 | 128 |
4 | 46 | 0.5 sec | 0.8 sec | 5 sec | 12 | 128 |
5 | 56 | 0.5 sec | 0.8 sec | 5 sec | 12 | 128 |
MP used | Duration |
---|---|
49 | 2 sec |
72 | 2 sec |
98 | 2 sec |
124 | 2 sec |
152 | 3 sec |
Status |
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Binded |
Binded |
Binded |
Binded |
Binded |
Revival |
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Revives death, effect 1 |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 24 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
2 | 42 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
3 | 60 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
4 | 78 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
5 | 96 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
MP used |
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68 |
114 |
163 |
216 |
272 |
Revives on MAX HP |
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10% |
20% |
30% |
40% |
50% |
Protection Spell |
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Increase the resistance to attacks on the heart |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 52 | 1 sec | 0.8 sec | 1 sec | 12 | 20 |
2 | 62 | 1 sec | 0.8 sec | 1 sec | 12 | 20 |
3 | 72 | 1 sec | 0.8 sec | 1 sec | 12 | 20 |
4 | 82 | 1 sec | 0.8 sec | 1 sec | 12 | 20 |
5 | 92 | 1 sec | 0.8 sec | 1 sec | 12 | 20 |
MP used | Soul Resistance | Duration |
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141 | 5 | 1 hour |
169 | 6 | 1 hour |
198 | 7 | 1 hour |
229 | 8 | 1 hour |
260 | 10 | 1 hour |
Heart Hit |
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Spell to attack a single target. |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 40 | 0.5 sec | none | 1 sec | 12 | 200 |
2 | 46 | 0.5 sec | none | 1 sec | 12 | 200 |
3 | 52 | 0.5 sec | none | 1 sec | 12 | 200 |
4 | 58 | 0.5 sec | none | 1 sec | 12 | 200 |
5 | 64 | 0.5 sec | none | 1 sec | 12 | 200 |
MP used | Damage |
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29 | 117 - 139 (128) |
38 | 125 - 147 (136) |
50 | 137 - 159 (148) |
64 | 147 - 169 (158) |
75 | 197 - 219 (208) |
Holy Eyes |
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Increase shooting rate within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 48 | 1 sec | 0.8 sec | 1 sec | 12 | 30 |
2 | 56 | 1 sec | 0.8 sec | 1 sec | 12 | 30 |
3 | 64 | 1 sec | 0.8 sec | 1 sec | 12 | 30 |
4 | 72 | 1 sec | 0.8 sec | 1 sec | 12 | 30 |
5 | 80 | 1 sec | 0.8 sec | 1 sec | 12 | 30 |
MP used | Rigor % | Duration |
---|---|---|
130 | 7% | 1 hour |
152 | 8% | 1 hour |
175 | 9% | 1 hour |
198 | 10% | 1 hour |
223 | 15% | 1 hour |
Angel's Light |
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AOE. Damage to targets all around |
Spell level | Skill Level | Casting | Delay | Cooldown | AOE | Stacking |
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1 | 32 | at once | 0.1 sec | 2 sec | 5 | 201 |
2 | 40 | at once | 0.1 sec | 2 sec | 5 | 201 |
3 | 48 | at once | 0.1 sec | 2 sec | 5 | 201 |
4 | 56 | at once | 0.1 sec | 2 sec | 5 | 201 |
5 | 64 | at once | 0.1 sec | 2 sec | 5 | 201 |
MP used | Damage |
---|---|
187 | 121 - 143 (132) |
232 | 137 - 159 (148) |
278 | 153 - 175 (164) |
325 | 169 - 191 (180) |
374 | 239 - 261 (250) |
Trigger Chance |
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Angel's Light I(90%) |
Angel's Light II(92%) |
Angel's Light III(94%) |
Angel's Light IV(96%) |
Angel's Light V(100%) |
Pushback |
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3 spaces |
3 spaces |
3 spaces |
3 spaces |
3 spaces |
Heart Beat |
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Decreases Soul and Melee Critical rate. |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
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1 | 36 | 0.2 sec | none | 5 sec | 12 | 50 |
2 | 42 | 2 sec | none | 5 sec | 12 | 50 |
3 | 48 | 0.2 sec | none | 5 sec | 12 | 50 |
4 | 54 | 0.2 sec | none | 5 sec | 12 | 50 |
5 | 60 | 0.2 sec | none | 5 sec | 12 | 50 |
MP used | Critical | Soul Resistance | Duration |
---|---|---|---|
98 | -5 | -5 | 10 sec |
114 | -6 | -6 | 10 sec |
130 | -7 | -7 | 10 sec |
146 | -8 | -8 | 10 sec |
163 | -12 | -12 | 10 sec |
Angel's Tears |
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Restores the target's HP quickly. The amount of HP restored is based on the caster's spell attack and is capped at 70% of the target's max HP |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 10 | 0 sec | 0.8 sec | 3 sec | 12 | 202 |
2 | 20 | 0 sec | 0.8 sec | 3 sec | 12 | 202 |
3 | 30 | 0 sec | 0.8 sec | 3 sec | 12 | 202 |
4 | 40 | 0 sec | 0.8 sec | 3 sec | 12 | 202 |
5 | 50 | 0 sec | 0.8 sec | 3 sec | 12 | 202 |
MP used |
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27 |
43 |
60 |
78 |
97 |
Base Heal | Magic Attack Heal Bonus | Max Heal Limit |
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109 | 20% | 70% |
171 | 20% | 70% |
239 | 20% | 70% |
312 | 20% | 70% |
567 | 20% | 70% |
Aurora Trap |
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AOE. Hurts enemies at a targeted place |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | AOE | Stacking |
---|---|---|---|---|---|---|---|
1 | 60 | 0.5 sec | none | 2 sec | 12 | 5 | 203 |
2 | 68 | 0.5 sec | none | 2 sec | 12 | 5 | 203 |
3 | 76 | 0.5 sec | none | 2 sec | 12 | 5 | 203 |
4 | 84 | 0.5 sec | none | 2 sec | 12 | 5 | 203 |
5 | 92 | 0.5 sec | none | 2 sec | 12 | 5 | 203 |
MP used | Damage |
---|---|
379 | 172 - 194 (183) |
432 | 184 - 206 (195) |
487 | 199 - 221 (210) |
542 | 209 - 231 (220) |
599 | 249 - 271 (260) |
Mighty Cure |
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Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 80% of the target's max HP |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 28 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
2 | 36 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
3 | 44 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
4 | 52 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
5 | 60 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
MP used |
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53 |
66 |
80 |
95 |
110 |
Base Heal | Magic Attack Heal Bonus | Max Heal Limit |
---|---|---|
591 | 50% | 80% |
741 | 50% | 80% |
900 | 50% | 80% |
1065 | 50% | 80% |
1693 | 50% | 80% |
Heavenly Hammer |
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Attacks a single target. A heavenly hammer strikes the enemy. |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 70 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
2 | 76 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
3 | 82 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
4 | 88 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
5 | 94 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
MP used | Damage |
---|---|
87 | 369 - 391 (380) |
95 | 395 - 417 (406) |
103 | 421 - 443 (432) |
111 | 449 - 471 (460) |
120 | 583 - 605 (594) |
Trigger Chance | Movement Speed | Duration |
---|---|---|
Heaven Hammer I(10%) | Stun | 2 sec |
Heaven Hammer II(10%) | Stun | 2 sec |
Heaven Hammer III(10%) | Stun | 2 sec |
Heaven Hammer IV(10%) | Stun | 2 sec |
Heaven Hammer V(10%) | Stun | 2 sec |
Energy Light |
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Restores the friends' HP in range |
Spell level | Skill Level | Casting | Delay | Cooldown | AOE | Stacking |
---|---|---|---|---|---|---|
1 | 74 | 3 sec | 0.8 sec | 10 sec | 12 | 905 |
2 | 80 | 2.8 sec | 0.8 sec | 10 sec | 12 | 905 |
3 | 86 | 2.6 sec | 0.8 sec | 10 sec | 12 | 905 |
4 | 92 | 2.4 sec | 0.8 sec | 10 sec | 12 | 905 |
5 | 98 | 2 sec | 0.8 sec | 10 sec | 12 | 905 |
MP used |
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409 |
445 |
482 |
519 |
557 |
Base Heal | Magic Attack Heal Bonus | Max Heal Limit |
---|---|---|
1693 | 50% | 80% |
1800 | 50% | 80% |
1900 | 50% | 80% |
2000 | 50% | 80% |
2200 | 50% | 80% |
Cross Trial |
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AOE Exposes an enemy to the light of the Cross whereupon they receive judgement healing the caster and leave them feeling dizz |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | AOE | Stacking |
---|---|---|---|---|---|---|---|
1 | 80 | 0.5 sec | none | 2 sec | 12 | 5 | 201 |
2 | 88 | 0.5 sec | none | 2 sec | 12 | 5 | 201 |
3 | 96 | 0.5 sec | none | 2 sec | 12 | 5 | 201 |
4 | 104 | 0.5 sec | none | 2 sec | 12 | 5 | 201 |
5 | 112 | 0.5 sec | none | 2 sec | 12 | 5 | 201 |
MP used | Damage | Fire Attack |
---|---|---|
393 | 236 - 256 (246) | 752(100%) |
441 | 266 - 286 (276) | 805(100%) |
493 | 298 - 318 (308) | 870(100%) |
552 | 335 - 355 (345) | 934(100%) |
833 | 481 - 501 (491) | 1265(100%) |
Trigger Chance |
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Cross Trial I(100%) |
Cross Trial II(100%) |
Cross Trial III(100%) |
Cross Trial IV(100%) |
Cross Trial V(100%) |
Trigger on self | Affect HP |
---|---|
Cross Trial I(100%) | 200 |
Cross Trial II(100%) | 300 |
Cross Trial III(100%) | 400 |
Cross Trial IV(100%) | 500 |
Cross Trial V(100%) | 700 |
Hurt Recovery |
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When the target was attacked by a Critical Strike, certain damage caused by the attack will be recovered within the effective time |
Spell level | Skill Level | Casting | Delay | Cooldown | Stacking |
---|---|---|---|---|---|
1 | 100 | 1 sec | 0.8 sec | 6 sec | 315 |
2 | 112 | 1 sec | 0.8 sec | 6 sec | 315 |
3 | 124 | 1 sec | 0.8 sec | 6 sec | 315 |
4 | 136 | 1 sec | 0.8 sec | 6 sec | 315 |
5 | 148 | 1 sec | 0.8 sec | 6 sec | 315 |
MP used | Duration |
---|---|
316 | 5 min |
384 | 5 min |
441 | 5 min |
499 | 5 min |
832 | 5 min |
Healback Critical Dmg |
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20% |
24% |
28% |
32% |
40% |
Punishing Shield |
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Increases defence ability and rebounds the attacking spell when being attacked within the effective time. Limited to 10 uses |
Spell level | Skill Level | Casting | Delay | Cooldown | Stacking |
---|---|---|---|---|---|
1 | 68 | 1 sec | 0.8 sec | 6 sec | 16 |
2 | 80 | 1 sec | 0.8 sec | 6 sec | 16 |
3 | 92 | 1 sec | 0.8 sec | 6 sec | 16 |
4 | 104 | 1 sec | 0.8 sec | 6 sec | 16 |
5 | 116 | 1 sec | 0.8 sec | 6 sec | 16 |
MP used | Max HP Limit | Duration |
---|---|---|
316 | 680 | 5 min |
384 | 720 | 5 min |
441 | 760 | 5 min |
499 | 800 | 5 min |
556 | 900 | 5 min |
Chance to Trigger on Attacker | Trigger Limit | Damage | Fire Attack |
---|---|---|---|
Punishing Shield I(15%) | 10 time | 109 - 131 (120) | 200(100%) |
Punishing Shield II(18%) | 10 time | 149 - 171 (160) | 400(100%) |
Punishing Shield III(21%) | 10 time | 189 - 211 (200) | 600(100%) |
Punishing Shield IV(24%) | 10 time | 229 - 251 (240) | 800(100%) |
Punishing Shield V(30%) | 10 time | 289 - 311 (300) | 1000(100%) |
Dazzling Burst |
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Calls down scorching rays of light from the sky. Explodes in front of the caster, causing damage to enemies nearby. |
Spell level | Skill Level | Casting | Delay | Cooldown | AOE | Stacking |
---|---|---|---|---|---|---|
1 | 108 | at once | none | 2 sec | 5 | 203 |
2 | 116 | at once | none | 2 sec | 5 | 203 |
3 | 124 | at once | none | 2 sec | 5 | 203 |
4 | 132 | at once | none | 2 sec | 5 | 203 |
5 | 140 | at once | none | 2 sec | 5 | 203 |
MP used | Damage | Critical | Fire Attack |
---|---|---|---|
500 | 389 - 411 (400) | 5 | 350(100%) |
562 | 439 - 461 (450) | 6 | 700(100%) |
625 | 539 - 561 (550) | 7 | 1100(100%) |
694 | 639 - 661 (650) | 8 | 1500(100%) |
875 | 739 - 761 (750) | 10 | 2000(100%) |
Deific Rebuke |
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The clouds part to allow a brilliant and searing ray of light to scorch the target. |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 130 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
2 | 138 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
3 | 146 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
4 | 154 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
5 | 162 | 0.5 sec | 0.6 sec | 1 sec | 12 | 200 |
MP used | Damage | Critical | Fire Attack |
---|---|---|---|
777 | 584 - 606 (595) | 3 | 1272(100%) |
899 | 685 - 707 (696) | 6 | 1504(100%) |
1017 | 802 - 824 (813) | 9 | 1775(100%) |
1138 | 940 - 962 (951) | 12 | 2108(100%) |
1424 | 1219 - 1241 (1230) | 20 | 2559(100%) |
Trigger Chance | Movement Speed | Duration |
---|---|---|
Deific Rebuke I(10%) | Stun | 1 sec |
Deific Rebuke II(10%) | Stun | 1 sec |
Deific Rebuke III(10%) | Stun | 1 sec |
Deific Rebuke IV(10%) | Stun | 1 sec |
Deific Rebuke V(10%) | Stun | 1 sec |
Divine Healing |
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The holy power provides protection and life. It can relive the dead body, |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 119 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
2 | 128 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
3 | 137 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
4 | 146 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
5 | 155 | 0.1 sec | 0.8 sec | 2 sec | 12 | 202 |
MP used |
---|
1500 |
1700 |
1900 |
2100 |
2500 |
Trigger Chance | Affect Max HP | Tick Per | Duration |
---|---|---|---|
Divine Healing I(100%) | 1% | 2 sec | 7 sec |
Divine Healing II(100%) | 2% | 2 sec | 7 sec |
Divine Healing III(100%) | 3% | 2 sec | 7 sec |
Divine Healing IV(100%) | 4% | 2 sec | 7 sec |
Divine Healing V(100%) | 5% | 2 sec | 7 sec |
Revives on MAX HP |
---|
40% |
45% |
50% |
55% |
60% |
Divine Freeze |
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---|
A powerful beam of holy light removes negative effects, heals over time, silences the caster and makes them immune to damage. Lasts %1 |
Spell level | Skill Level | Casting | Delay | Cooldown | Stacking |
---|---|---|---|---|---|
1 | 60 | 1 sec | 0.3 sec | 60 sec | 352 |
2 | 80 | 1 sec | 0.3 sec | 60 sec | 352 |
3 | 100 | 1 sec | 0.3 sec | 60 sec | 352 |
4 | 120 | 1 sec | 0.3 sec | 60 sec | 352 |
5 | 140 | 1 sec | 0.3 sec | 60 sec | 352 |
MP used | Affect Max HP | Movement Speed | Tick Per | Duration |
---|---|---|---|---|
1000 | 4% | -120% | 1 sec | 3 sec |
1500 | 5% | -110% | 1 sec | 3 sec |
2000 | 6% | -100% | 1 sec | 3 sec |
2500 | 7% | -90% | 1 sec | 3 sec |
3000 | 9% | -80% | 1 sec | 3 sec |
Trigger Chance | Duration |
---|---|
Divine Freeze(100%) | 5 sec |
Divine Freeze(100%) | 5 sec |
Divine Freeze(100%) | 5 sec |
Divine Freeze(100%) | 5 sec |
Divine Freeze(100%) | 5 sec |
Status |
---|
Immune to Dmg |
Immune to Dmg |
Immune to Dmg |
Immune to Dmg |
Immune to Dmg |
Glorify |
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Enshrouds nearby allies in a dome of holy light, increasing max HP and negates physical and magic damage. Effect lasts for %1 |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | AOE | Stacking |
---|---|---|---|---|---|---|---|
1 | 126 | 4 sec | 0.8 sec | 10 sec | 12 | 8 | 377 |
2 | 134 | 4 sec | 0.8 sec | 10 sec | 12 | 8 | 377 |
3 | 142 | 4 sec | 0.8 sec | 10 sec | 12 | 8 | 377 |
4 | 150 | 4 sec | 0.8 sec | 10 sec | 12 | 8 | 377 |
5 | 158 | 4 sec | 0.8 sec | 10 sec | 12 | 8 | 377 |
MP used | Max HP Limit | Physical Defense | Magic Defense | Duration |
---|---|---|---|---|
2000 | 10% | 5% | 5% | 1 hour |
2200 | 12% | 6% | 6% | 1 hour |
2400 | 14% | 7% | 7% | 1 hour |
2600 | 16% | 8% | 8% | 1 hour |
2950 | 20% | 10% | 10% | 1 hour |
Divine Charge |
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---|
Ranged area of effect magic, divine rhythm will surround the target, the rhythm will instantly shift into a high-pitch sound to cause damage |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | AOE | Stacking |
---|---|---|---|---|---|---|---|
1 | 145 | at once | 0.5 sec | 2 sec | 12 | 5 | 203 |
2 | 153 | at once | 0.5 sec | 2 sec | 12 | 5 | 203 |
3 | 161 | at once | 0.5 sec | 2 sec | 12 | 5 | 203 |
4 | 169 | at once | 0.5 sec | 2 sec | 12 | 5 | 203 |
5 | 177 | at once | 0.5 sec | 2 sec | 12 | 5 | 203 |
MP used | Damage | Critical | Fire Attack |
---|---|---|---|
862 | 707 - 729 (718) | 3 | 3500(100%) |
955 | 752 - 774 (763) | 6 | 4100(100%) |
1120 | 813 - 835 (824) | 9 | 4700(100%) |
1195 | 868 - 890 (879) | 12 | 5300(100%) |
1305 | 973 - 995 (984) | 20 | 6200(100%) |
Celestial Heal |
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---|
Restores the target's HP. The amount of HP restored is based on the caster's spell attack and is capped at 80% of the target's max HP |
Spell level | Skill Level | Casting | Delay | Cooldown | Range | Stacking |
---|---|---|---|---|---|---|
1 | 133 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
2 | 141 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
3 | 149 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
4 | 157 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
5 | 165 | 1 sec | 0.8 sec | 5 sec | 12 | 202 |
MP used |
---|
800 |
1000 |
1200 |
1400 |
1600 |
Base Heal | Magic Attack Heal Bonus | Max Heal Limit |
---|---|---|
4300 | 50% | 80% |
4700 | 55% | 80% |
5100 | 60% | 80% |
5400 | 65% | 80% |
6000 | 70% | 80% |
page revision: 55, last edited: 23 Feb 2023 14:57